← Both skills · wildhorn-static-ads · 1-understand/frameworks-evolve-crafter.md
Two courses are the reference base for every creative framework in this system:
/srv/mrr/evolve.html. When in doubt about structure, angles, variations or iterations: "base it on
Evolve"./root/workspace/adn-crafter/strategy.md, creative.md, execution.md,
missing-lessons.md; transcripts /root/workspace/crafter/txt_api/ (4 lessons were badly
downloaded and are missing: creative structure, quick wins, TrendTrack research 1 and 2).Both agree on the core: sell a desire, not a product; niche the message, not the product; answer the market's sophistication; change one thing at a time; micro-details are not tests. Crafter credits Evolve for the sub-desire idea.
The chain: PRODUCT → DESIRES → MARKET SOPHISTICATION → CORE AVATAR → SUB-AVATARS → ANGLES → ADS.
| Stage | Situation | Hook that works |
|---|---|---|
| 1 | First to market | Pure claim |
| 2 | Competition emerges | Benefits, "mine is better" |
| 3 | Skeptical market | NEW MECHANISM → new hope |
| 4 | Competing mechanisms | Mechanism amplified (faster, stronger) |
| 5 | Saturation | NEW IDENTITY |
99 % of e-com is in stage 3–5. Three responses: new mechanism (most powerful; communicate simply), new information (most accessible: educate on what they don't know → authority → trust; never invent, never fear-monger; "would you run this ad to your mom?"), new identity (hardest; skip for 99 %).
Sources in order: Reddit (most honest focus group) · YouTube videos + comments · TikTok comments · Amazon reviews (yours + competitors) · post-purchase survey · AnswerThePublic. Sheet with 3 columns: Desire (I want X) · Customer language (verbatim, never paraphrased) · Ad ideas. "Your research works more on you than you work on it." Never delegate 100 % to AI; always fact-check.
Customer lens only · write like people talk · slippery slide · research = 80 % (2–3 h per hour of writing) · value equation · Kyle's frames (new & only, easy & anybody, safe & predictable, big & fast) · create your own category · show, don't tell · body copy = objection → claim → proof → benefit · awareness levels: never skip steps.
| Method | Fixed | Moves | Use |
|---|---|---|---|
| Marksman | 1 concept | 3 variations = 3 different angles | Find a direction fast; images; initial tests; specific hooks, generic hold |
| Sniper | 1 angle | 3 hooks/executions of the same angle | Dig for the super-winner; videos; follow-ups; specific hold |
| Shotgun | nothing | everything | Raw UGC seeding only — never creative strategy |
Workflow: Marksman → Sniper → Marksman again at plateau. Volume = manpower: ~1 concept/day, 15–20 ads/week. Feedback loop: identify the sub-avatar/angle/desire behind a winner — never "it's a video so it works".
Hook = first 3 s: call out the right audience + promise a benefit + make them want more. Higher in the funnel (unaware) = more scalable. Script = 3 hooks + 3 bridges (~8 s) + 1 universal hold (objection / claim / proof / benefit + CTA), ~43–45 s. Draft → reinforce → refine (read aloud) → visuals → reflect. Always validate claims.
Avatar callout · solution exaggeration · stealing credibility · specific pain · accidental ideal outcome · relatable hook · indirect avatar · free/offer · simplified us-vs-them (Nutella) · puberty style · minimal us-vs-them.
One CBO "arena" campaign; if Meta spends on an ad, it's a winner 9 times out of 10; spend IS signal #1. 3-2-2 per ad set (3 creatives, 2 copies, 2 headlines; one concept per ad set). Test 3–7 days, never kill before 72 h. Verdicts: loser · KPI winner · spend winner · breakthrough · super winner. Soft metrics (hook ≥ 25–30 %, hold ≈ 8 %, CTR ≥ 1 %) point to levers; only ROAS/CPA decide. Ad name/batch number on every ad set and ad. Growth Guide: ad type = iteration (mine) / imitation (others') / ideation (my research).
Purely demographic avatar · attacking a stage-5 tier-1 market with a mechanism hook · testing one desire for 5 days then pivoting (min 2–4 weeks + 5 sub-avatars) · two desires in one avatar.
Acceptance · Curiosity (pattern breaker: forbid what everyone does) · Family · Idealism (prove it) · Independence · Order · Physical activity (guilt) · Power/money (Nick's favourite) · Romance · Saving (express as an object: "save a Rolex a year") · Social contact · Tranquility · Revenge (a person, or the industry's common enemy). Every creative: 1. name the desire, 2. make it felt (show it, exaggerate), 3. offer a credible mechanism.
Narrower desire = narrower audience. "Be a big fish in a small pond." Niche creatives, funnel and LP together; the product can stay mass-market. Build MOFU/BOFU creatives on the same niche desire. 4 exclusion levers: who / what / when (trigger) / why (cause + motivation). Niching resets sophistication, raises relevance, lowers the cost of attention. "I've almost never seen a creative too targeted."
1 claim · 2 bigger claim · 3 new mechanism · 4 better mechanism · 5 identity/community. Diagnose from competitors' top-10 scaling creatives (simple claims = low; long mechanism VSLs = 3–4; pure branding = 5). Sophistication is per audience; exclusion is the cheapest reset. Never over-sophisticate a virgin market.
Three differentiation cases: format transplant (easiest) · desire transplant · core swap. Inspiration by case: same desire → copy how they market the desire; same mechanism → copy how they explain it; same desire + mechanism, other format → say why yours is better, use their negative reviews. "You don't create belief, you borrow it." Go with existing beliefs, dismantle wrong ones one by one.
The prospect stands in a supermarket aisle full of the same promises. UMP: why the problem happens AND why everything they tried failed, in detail. UMS: "A + B = C". Simplify for a 14-year-old. Map competitors on the same desire (TrendTrack "similar shops"), study their top 4–5 winners, pick the edge (mechanism, authority, narrower sub-avatar). Think whole funnel. "E-commerce is hope."
Country/culture · celebrity · expert · the one who embodies the result · institution · peer · the desired one (the person the buyer wants to please: a pretty woman saying "the best T-shirt for men"; a daughter buying for her dad). Coherence: a wrong authority figure destroys the whole argument. No deepfakes, no invented studies.
Internal (ad comments, BM stats, support tickets, objections, reviews, post-purchase surveys) = higher hit rate. External (competitors, trends, persona conversations, out-of-niche brands) = big swings. Golden nugget = a review/comment that nails you to the wall: validated by many, the target recognises itself totally, an instant click. Wording sits under the angle (angle "grow your hair"; wording "receding temples"). When a new wording wins, re-run all past winners with it ("cascade"). "Your customer is your best copywriter." "The customer must feel we stole their diary."
Creative = Format + Angle (the outcome, not the problem) + Persona + Product + Hook (+ funnel stage), written into the ad name. Sort BM by spend, decompose the top creatives, change one variable at a time, keep a table. Never iterate micro-details. A headline change that keeps the angle is a valid iteration.
Value = (Dream outcome × Perceived likelihood) / (Time delay × Effort). Show every component on screen. Don't cut delay/effort so far that likelihood collapses. Likelihood raisers: authority, debunking what fails, staged timelines, guarantee, native well-acted execution, visible mechanism, hyper-specific persona, naming the medication they already take.
Base: Hook → Problem → False solution → Product intro → Features → CTA. Classic brief: Hook → restate problem → solution → product in use → social proof (always, many faces) → angle-specific objections → CTA. Structure depends on awareness. One script = one angle. More promises = less credibility. Zero repetition. Hook = targeting; don't optimise hook rate. 19 hook types (see copy-analysis.md). One CTA + one booster. 4 B-rolls always requested.
19+ formats (IG-story testimonial, UGC, podcast, news set, comparison, mash-up, unboxing, comment reply, green screen, street interview, founder, tutorial, "3 reasons", POV, interview, 2–3 person discussion, ASMR, silent aesthetic, storytelling). Every video format can become a static and vice versa. "If it doesn't work, it's your angle and your message, not your format." Statics: 80 % of the result is wording; 500 ms test; simplicity scales; never soulless corporate lines; explicit direct benefits; congruence; visual hierarchy ("close your eyes, open them"); a static has a hook. 10 static templates + 11 winning statics decomposed (see copy-analysis.md and template-reading.md).
Winner = ROAS > break-even; beginner ≥ €500 spend profitable; agency ≥ 10–15 % of monthly spend (20–25 % = very big). Process: find winners (sort by spend) → decompose (equation) → cross with other proven angles/personas/formats (find the gaps) → produce fast. Variables: angles · formats · actor age · ethnicity · gender (education for women often works better with a male presenter) · location · edit · length (shorter = lower funnel) · other product · hook/headline · persona · funnel stage · language/market · static ↔ video · answer a top comment · isolate a sub-angle. Wording rule: when transposing a winner, keep the same hook/headline ~80 % of the time.
6 levers + 1 multiplier: angles · personas/sub-avatars · diversity · iterations · full funnel + congruence (one LP per avatar/angle at scale) · volume; multiplier = a tight data feedback loop. Funnel spend base 60 % ToF/MoF, 25 % awareness 3–4, 15 % most aware; never starve the top. 70–80 % of tests fail. 20–30 creatives before killing a hypothesis. Unaware winners have ~20× the impact.
| Topic | Evolve | Crafter | House rule |
|---|---|---|---|
| Who is the avatar | Experiences + emotions + behaviours; demographics = terminal error | Exclusion by who/what/when/why; "who" = sex, age, ethnicity | Sub-avatar = when (trigger) + why (cause) + what they tried. Demographics only as a filter, on screen via the actor |
| Angle change | A new angle = a new test (Marksman) | Angle is one variable you iterate | A new angle = NEW (it changes who the ad reaches) |
| Rewording a winner | Axis 6: same message, new words | Keep the exact hook ~80 % when moving format | Changing the visual → keep the words. Iterating the script on the same visual → reword. Never both |
| Script shape | 3 hooks + 3 bridges + 1 hold, ~45 s | A chain of blocks, no timings; 1–2 angle objections; social proof always | Evolve's modules and timings filled with Crafter's blocks |
| Hook rate | Soft metric; ROAS/CPA decide | Hook = targeting; a specific hook stops fewer, better people | Judge hooks on spend and CPA, never on hook rate alone |
| Test volume | 3-2-2 per ad set | 20–30 creatives before killing a hypothesis; 7–8+ for an angle-persona fit | 3-2-2 is the ad-set shell; a hypothesis dies only after 20–30 creatives across ad sets |
| Sophistication answers | New mechanism, new information, identity | 5 rungs; niching (exclusion) resets the level | Crafter's 5 rungs, N or N+1, exclusion as the cheapest reset; Evolve's "new information" kept as an option |
| Scripted vs freestyle | Write how people talk | Freestyle/"ugly" ads = biggest winners | Scripts must sound freestyle: customer phrasing, hesitations, real reactions; nothing polished |
| Concept vs iteration | Concept = idea tested; variation = new way to say the angle | No formal concept term; "wording" ≈ variation | Use Evolve's terms; Crafter's equation for naming |
| Format meaning | Ad delivery | Also product delivery format (gummy vs powder) | Two different things: ad format vs product format |
| Step | What | Output |
|---|---|---|
| 1 Product & mechanism | Features → benefits → UMP (why what they tried failed) → UMS ("A + B = C"); freshness × belief; beat competitors' top 5 ads | 1 product sheet |
| 2 Desires & wording | Primary desire, surface desires with verbatim quotes and golden nuggets (Reddit, TikTok, reviews, ad comments, tickets) | 10–30 desires + wording bank |
| 3 Sophistication | Read competitors' top-10 scaling ads → level 1–5 → response N or N+1 | 1 level + 1 response |
| 4 Sub-avatars | Exclusion (trigger + cause + failed solutions), 7 questions, volume check | 3–10 per core desire |
| 5 Angles + authority | Per sub-avatar: the outcome in their words + the authority figure validating the mechanism | 1–3 angles each |
| 6 Pre-brief + script | Inspiration link, sub-avatar, UMS, desire, angle, hypothesis; 3 hooks + 3 bridges + 1 hold | 3 ads per script |
| 7 Visual brief | Format, actor, location, length, edit + the 4 b-rolls | 1 editor brief |
| 8 Learnings loop | Winners decomposed (visual, audio, hook, persona); 4 tables: persona, winners, losers, iterations (spot gaps); weekly recap | back to 4, 5 or the moves |
TL;DR (Evolve): Product (mechanism) + Desire (surface) + Sub-avatar (1–3 layered categories) + Angle (hook entry point) + Sophistication response = winning ad. The only output that counts: "That's me" → trust → buy.
When decoding a competitor ad, run these lenses in order and write one line each:
Note on ratios: older notes recommend a fixed 80/20 (iterations/new concepts) or 60/40. The current house method is to clone proven winners and not impose a fixed ratio; use Crafter's flex (hot period → more iterations; nothing working → more net-new) only as a sanity check.